Who I am

Hi, I’m Toby, a 3D artist and animator with a passion for storytelling and worldbuilding. I work at a commercial animation studio creating enviroments, props and animations for national brands. I have 6 years of experience across product visualisations, architecture and short films.

I pride myself on delivering high-quality work that exceeds expectations. I hold a BA (Hons) in Digital Animation from Bath Spa University, where I developed a fully animated 5-minute short film as my final project. I’ve also shared my expertise as a 3D technician, holding my own workshops and assisting students in creating 3D scenes.

My skill set includes a deep understanding of 3D modelling, animation, motion capture clean-up, and procedural simulations in Houdini, all complemented by a strong eye for lighting and composition.

Lately I've been building my own Blender to Unreal Engine pipeline and prototyping my own game in UE5, which is pulling me steadily toward real-time and games work. Outside of that, you'll often find me cooking, making things, doing photography, travelling and camping, and developing my own worldbuilding and game ideas. I like the problem-solving most of all.

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